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Old May 30, 2009, 07:11 PM // 19:11   #101
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Originally Posted by hunter View Post
Aion blows majorly. its just another pretty looking but heavy grinding MMO which people here seem to despise so much.

The irony is people here dis WOW for being a grindfest but would welcome with open arms AION, a KOREAN MMO which features nothing but pretty looking grind with a total of 3-5 quests per level.

...Hypocrites.
Aion might not be for you but tell that to the 3.5+ million subs since their official launch and it is not going to die off anytime soon. They still haven't released in Taiwan, Australia and NA/EU regions. Aion is already being called the next 800lb gorilla.

Guild Wars 2 is going to have to be pretty awesome in order for it to be successful. There will be so many other games it will be competing with such as Aion and The Old Republic, not to mention Diablo 3.
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Old May 30, 2009, 10:33 PM // 22:33   #102
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I liked the class concept and polish, and gameplay was fast paced and involved something other than spamming 1 button (read: frostbolt). Are you gonna bitch at me for playing the class they used as the primarily feature of WOTLK? nublet
No, he's pointing out that it's a DK saying WoW is easy.

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Originally Posted by Buster
Aion might not be for you but tell that to the 3.5+ million subs since their official launch and it is not going to die off anytime soon. They still haven't released in Taiwan, Australia and NA/EU regions. Aion is already being called the next 800lb gorilla.

Guild Wars 2 is going to have to be pretty awesome in order for it to be successful. There will be so many other games it will be competing with such as Aion and The Old Republic, not to mention Diablo 3.
Different countries have tastes for different games. Just compare top-selling games in the US to top selling games in Japan.
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Old Jun 01, 2009, 12:58 AM // 00:58   #103
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What is so good about aion? Was it the wings? I looked at it and I saw Lineage 2.
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Old Jun 01, 2009, 01:43 AM // 01:43   #104
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What is so good about aion? Was it the wings? I looked at it and I saw Lineage 2.
Definitely similar art styles, I grant that, but it feels a lot smoother and the combat, especially in air combat is well done
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Old Jun 01, 2009, 04:12 AM // 04:12   #105
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I'm also one of those people that jumps around mmo's. It's usually either GW or L2, but I've played some others occasionally. I've always thought, though, that GW2 will be an awesome game. Even if it is just WoW with GW-like game mechanics, that would pretty much make it the best mmo in existance. The combat system is what I've loved most about GW. The low level cap and small amount of character develop is what has kept me from playing it more. Guild Wars 2 sounds like it will fix that without sacrificing the combat.

Edit: I see some dissing on L2 I'm not saying its the greatest game, but the end game (when you get there) is a ton of fun. The unrestricted pvp atmosphere makes for some very interesting drama. With that said, most people that start the game don't make it that far

Last edited by jimmyboveto; Jun 01, 2009 at 04:15 AM // 04:15..
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Old Jun 01, 2009, 05:28 AM // 05:28   #106
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99% of people on this forum have two hobbies, hating on GW/GW2 and hating on all other MMOs out there so don't take it personally.
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Old Jun 01, 2009, 06:19 AM // 06:19   #107
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I dunno. You have Guild Wars catering to the PvP crowd in the early years to slowly appeasing the PvE masses, apparently unable to decide what they want their game to be about and basically ruining the complete experience for both crowds at some point or another. Then you have WoW banning players for depositing gold into their guild bank and sending some BS email stating a thorough investigation was done and your account has to be permanently closed only to be reopened 5 days later because one of their anti buying gold programs is full of bugs, and not be refunded for the lost time on account of their stupidity. Or other games where the concept of fun is apparently not in the designer's mission statement.

Maybe I'll just stick to single player console games where it's impossible for anyone who had any hand in developing the game to do anything to mess with my gaming experience.
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Old Jun 01, 2009, 10:25 AM // 10:25   #108
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Originally Posted by Racthoh View Post
I dunno. You have Guild Wars catering to the PvP crowd in the early years to slowly appeasing the PvE masses, apparently unable to decide what they want their game to be about and basically ruining the complete experience for both crowds at some point or another. Then you have WoW banning players for depositing gold into their guild bank and sending some BS email stating a thorough investigation was done and your account has to be permanently closed only to be reopened 5 days later because one of their anti buying gold programs is full of bugs, and not be refunded for the lost time on account of their stupidity. Or other games where the concept of fun is apparently not in the designer's mission statement.

Maybe I'll just stick to single player console games where it's impossible for anyone who had any hand in developing the game to do anything to mess with my gaming experience.
I like how you compare changes that affect most, if not all, of the playerbase of a game to an incident that affects a VERY small number of players.

It's so classy.
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Old Jun 01, 2009, 10:47 AM // 10:47   #109
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lmao, it will no doubt be years before this comes out.

can't wait for gw2! only thing i don't look forward to is not having years of experience over other people. fresh start ;-).
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Old Jun 01, 2009, 10:49 AM // 10:49   #110
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especially when looking at the fact that Anet has opted to make GW2 more like WoW with a high level cap, persistent world, etc...
That's because WOW is the KING of ALL MMO/MMORPG's now. You can't disregard 11 million SUBSCRIBERS and subscribers is like customers buying the same game EVERY MONTH at a reduced cost of course, but, they pay for a brand new game every 3 months and four times a year. So, that is why GW is copying WOW except without a monthly fee.

IF they do pull it off and make more powerful items in the game (armor and weapons) of PVE and separate PVP from PVE so there's no gnawing and gnashing of teeth about powerful items and balance GW2 could well be the bester of WOW. If they just make a repeat of GW1 with a persistant world with no powerful items in the game and nothing to go adventuring for then it will just become another wannabe like GW1 did. I certainly won't be one buying into GW2 if there's not more power gaming in it. I and a lot like me want a no monthly fee power gaming version of WOW. GW2 could be the one and if they want my money and the money of thousands of others that have tried this game and left they better listen to us.

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Guild Wars 2 is going to have to be pretty awesome in order for it to be successful. There will be so many other games it will be competing with such as Aion and The Old Republic, not to mention Diablo 3.
I highly agree! It's going to have to be awesome with powerful armor and equipment this time around. I don't see the value in buying a second copy of GW1 just for a persistant world and being able to level to 100+ that just won't doit for thousands of us. In the PVE version they also need to add being able to change your skills at all times and not be forced to start over a mission or area because someone forgot to bring a needed skill. I also think the death penalty needs to be ramped up and be more punishing.

Last edited by Red Sonya; Jun 01, 2009 at 10:56 AM // 10:56..
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Old Jun 01, 2009, 08:47 PM // 20:47   #111
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That's because WOW is the KING of ALL MMO/MMORPG's now. You can't disregard 11 million SUBSCRIBERS and subscribers is like customers buying the same game EVERY MONTH at a reduced cost of course, but, they pay for a brand new game every 3 months and four times a year. So, that is why GW is copying WOW except without a monthly fee.

IF they do pull it off and make more powerful items in the game (armor and weapons) of PVE and separate PVP from PVE so there's no gnawing and gnashing of teeth about powerful items and balance GW2 could well be the bester of WOW. If they just make a repeat of GW1 with a persistant world with no powerful items in the game and nothing to go adventuring for then it will just become another wannabe like GW1 did. I certainly won't be one buying into GW2 if there's not more power gaming in it. I and a lot like me want a no monthly fee power gaming version of WOW. GW2 could be the one and if they want my money and the money of thousands of others that have tried this game and left they better listen to us.



I highly agree! It's going to have to be awesome with powerful armor and equipment this time around. I don't see the value in buying a second copy of GW1 just for a persistant world and being able to level to 100+ that just won't doit for thousands of us. In the PVE version they also need to add being able to change your skills at all times and not be forced to start over a mission or area because someone forgot to bring a needed skill. I also think the death penalty needs to be ramped up and be more punishing.
Aion and Diablo won't really be any competition in my point of view. Most respectable RPG gamers out there will get their hands on canon (D III) and alternative (GW 2) and the ones used to sub-based games will have a plenty to choose from. Aion is way different in style, gameplay and overall design than gw2 to even come close to competition, D III is a whole different story as well. Casual gamer now chooses one sub-based game and gets his hands on few b2p games like DIII or GW2. In this case way higher competition is revolving around p2p games that have to fight way more aggressively for the customer, and as such, sadly (for b2p games) deliver more frequent, less buggy and overally better content.
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Old Jun 02, 2009, 12:06 AM // 00:06   #112
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I hope you didn't say that Diablo wouldn't be competition. I think what you mean is that GW2 won't be competition to DIII. I will be very surprised if GW2 can come close to outselling Diablo III, let alone be played as much. Of course, if you were smart you wouldn't release your inferior game at the same time as a powerhouse like Diablo...
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Old Jun 02, 2009, 12:14 AM // 00:14   #113
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I dunno. You have Guild Wars catering to the PvP crowd in the early years to slowly appeasing the PvE masses, apparently unable to decide what they want their game to be about and basically ruining the complete experience for both crowds at some point or another.
I think you are quite right about that.

They changed so many of their premises over time that nobody can really tell what their "vision" of the game is right now.

I sometimes fear they do not have a strong direction for GW2 either but continue the appease everyone, piss off everyone approach.

For PvE I fear they follow the latest WoW trend of making the game very easy, and focus on achievements for everything one can imagine. As if we would not have enough games that cater to this scheme already.

Blizzard is working on their still secret "next generation" MMO, and I really think it is about time for that. Guild Wars 2 rather seems to go back to the roots than ahead.

But I would be glad if they really manage to pull off another success story with GW2. But sometimes I get the impression that even the designers did not get/fully understand what made GW1 so great initially. That special and hard to describe quality.

Many game companies managed to "improve" their success games to be worse, unfortunately.

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Originally Posted by hunter View Post
Aion blows majorly. its just another pretty looking but heavy grinding MMO which people here seem to despise so much.

The irony is people here dis WOW for being a grindfest but would welcome with open arms AION, a KOREAN MMO which features nothing but pretty looking grind with a total of 3-5 quests per level.

...Hypocrites.
Yep. WoW right now is much less grindy than GW, believe it or not. Just try and see yourself, people.

Aion is just looking pretty, the game itself is what we westerners usually describe as "Asia Grinder", not as harsh as the Lineage series, but not so much better either.
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Old Jun 02, 2009, 12:35 AM // 00:35   #114
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For the record, I did unsubscribe to WoW, since I had 4/5 T7.5 on my DK and scaling from there would be incredibly, incredibly time consuming, plus I outDPSed everyone in my guild already. And there wasn't much point in rolling another class.

WoW, as said, is significantly less grindy than WoW (especially once you get past 58), and anyone who hasn't played it doesn't know what they're talking about.

And I do agree Diablo III will likely overshadow GW2.
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Old Jun 02, 2009, 12:55 AM // 00:55   #115
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GW is grindy only if you are going for GWAMM, which is pretty much the definition of grind and exists only because there isn't a whole lot to do in GW right now.

But if you just want your Norn armor or pretty much anything else, it's less grindy than doing things like the Sons of Hodir dailies for the enchants, or the other factions for various things. None of those were even particularly bad, but neither are the EoTN factions for getting your armor.

If you want to arena, though, there is plenty of grind to get geared up in WoW BGs, arenas, and godawful wintergrasp (god Tenacity is so stupid). Raid gear may be easy to get, but even a fresh 80 kitted out with Naxx gear and no resilience is going to have a terrible time in arenas.

In WoW you will still be doing dailies (grind) for money, consumables, and repair bills.

GW's problem right now really is that there is nothing new to do, but obsessive compulsive disorder makes people want to grind out titles to improve their character in the only way it can be improved.
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Old Jun 02, 2009, 01:37 AM // 01:37   #116
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I hope you didn't say that Diablo wouldn't be competition. I think what you mean is that GW2 won't be competition to DIII. I will be very surprised if GW2 can come close to outselling Diablo III, let alone be played as much. Of course, if you were smart you wouldn't release your inferior game at the same time as a powerhouse like Diablo...
they aren't really competition because they are different games. gw2 will be completely online, persistant world, strong pvp etc. d3 is going to be top down point and click hack n slash with online and offline, probably minimal pvp. and since they are both buy once play all you want there is nothing stopping someone from buying and playing both. and sales don't make one game better than another, just more popular.
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Old Jun 02, 2009, 05:00 AM // 05:00   #117
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[FONT=Tahoma]Diablo III and SC2 are going to take the biggest shit on the gaming industry you've ever seen.
Exactly my thoughts, but in the litteral sense of the word. Not for me, I'll be enjoying GW2.
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Old Jun 02, 2009, 05:11 AM // 05:11   #118
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You see this is what I mean about marketing. Bioware just realeased their new The Old Repbilic trailer and now this has mmo fans craving for their game.
The game is still a possible 1.5 years away. Arenanet has their work cut out for them. Enjoy the epicness!

http://www.gametrailers.com/video/e3-09-star-wars/49937
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Old Jun 02, 2009, 05:16 AM // 05:16   #119
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You see this is what I mean about marketing. Bioware just realeased their new The Old Repbilic trailer and now this has mmo fans craving for their game.
The game is still a possible 1.5 years away. Arenanet has their work cut out for them. Enjoy the epicness!

http://www.gametrailers.com/video/e3-09-star-wars/49937
In the ring of gamer-makers, Anet stands in the corner of "small companies", whereas Activision Blizzard and BioWare are in the major league. They cannot and do not want to compete with them. Their strategy (of silence) is risky as has been discussed at length in old threads, but they're very confident to make a huge splash to ensure GW2 will have a long life, without the need to spend millions on CGI (the SW MMO video was purely awesome, but it costs a lot, even for less than 4 minutes!).
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Old Jun 02, 2009, 05:20 AM // 05:20   #120
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Originally Posted by Fril Estelin View Post
In the ring of gamer-makers, Anet stands in the corner of "small companies", whereas Activision Blizzard and BioWare are in the major league. They cannot and do not want to compete with them. Their strategy (of silence) is risky as has been discussed at length in old threads, but they're very confident to make a huge splash to ensure GW2 will have a long life, without the need to spend millions on CGI (the SW MMO video was purely awesome, but it costs a lot, even for less than 4 minutes!).
You know I like Arenanet to pieces because Guild Wars is a great game but they are only hurting themselves by giving everyone the silent treatment. I am sure they have make a nice profit from the 3 campaigns plus EOTN to afford some good marketing.
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